03-24-2022, 11:57 AM
(03-24-2022, 11:43 AM)Duffers Wrote:(03-24-2022, 11:26 AM)KratosBaggie Wrote:(03-23-2022, 10:52 PM)Duffers Wrote: Played a few hours of Horizon FW now.
I am enjoying it but the reviews were correct when they said it’s exactly the same as the last one.
You could say that about so many games.
COD, FIFA, GTA, Assassins Creed, GT, Uncharted, and so on. Yes they add new gimmicks, but in reality they're the same game but with a different story and locations. It could easily be DLC rather than a new game.
And when developers move away from a beaten path, they get criticised!
You know what you’re getting though with FIFA, COD, AC etc who tend to release annual iterations, there’s not really much more you can do with a football game anyway (there’s an argument that they could just release one new engine every few years then annual kit/transfer updates as DLC but why do it when people will pay for the nex game?)
I’d expect a little more innovation from what is essentially a narrative driven premium experience, HFW is pretty much a direct retread of the first game. It’s good but doesn’t do anything it wasn’t doing five years ago.
I can't disagree with anything you've said. I'm about 40 hours in, I'm enjoying the story and game, but agree it's not breaking any ground.
EA rightly get stick for micro-transactions, and a perceived lack of innovation on their yearly releases. But the anger should be directed at gamers who pay for the games annually and pay for micro-transactions.
If people don't pay, then the company won't take advantage.
What was the last sequel game you played that actually broke new ground? I'm struggling to think of the last game that I played that wowed me in terms of gameplay, and I thought 'this is a game changer'.
Ghost of Tsushima was pretty cool with unique combat, and even Horizon combat is unique, but I wouldn't call them game changers? Both superb games, though.
Clarnet v2.0

